There are so many services and tools out there that could be used to enhance a transmedia property, enable creators to implement new solutions or just plain make it easier to do what you want to do with your story. A service that could be a good tool to implement for producers and creators alike…Read more Tools for Transmedia part two – ThingLink
development
Tools for Transmedia part one – Storify and Shadow Cities
There are a growing number of services and tools available for people who want to create transmedia projects, tools that not only give creators a new way to get their stories out to people but also juggles the creative parts of peoples’ brains (in a good way, I might add!) Here are two quite different…Read more Tools for Transmedia part one – Storify and Shadow Cities
Transmedia – the jigsaw puzzle
From the first time I laid my eyes on Robert Pratten’s picture defining transmedia (slide 6 here), it made sense. When we started out creating formats some five-six years ago, interactive television was the rage. In Finland, where I work, MHP (Multimedia Home Platform) was the chosen platform for set-top-box interactivity. What baffled me from…Read more Transmedia – the jigsaw puzzle
Transmedia – the Story, the Experience and the Needs
When Paul Burke commented on a post of mine a week ago he mentioned that there is a subtle difference between the story and the experience. That thought has been nagging away at the back of my head for a bit, so I decided to elaborate slightly on the matter.At MediaCity, we have a number…Read more Transmedia – the Story, the Experience and the Needs
Creating a Transmedia Symphony
I re-read the article in Wired on transmedia today, and found it as good a read as the first time. Coming to the last paragraph I read Jeff Gomez’s comment about transmedia and the birth of a new Mozart, ”We are going to see visionaries who understand the value of each media platform as if…Read more Creating a Transmedia Symphony
Transmedia sans fiction
I'm a big fan of @Jeff_Gomez, as you've probably noticed. He really opened my eyes to the powers of transmedia at The Pixel Lab in Cardiff last summer (and he also helped create the Magic The Gathering card game, which I thoroughly enjoyed playing back in the day 🙂 .*I've enjoyed listening to his visions…Read more Transmedia sans fiction
A guest post and a couple of questions
I wrote a guest post for ReedMIDEMs MIP blog; it's geared towards the typical MIP-goer; i.e. a TV executive with a fair amount of years in the biz, just hearing about the term "transmedia" for the first time and wondering whether this will be a hype that'll fade away in a couple of years time,…Read more A guest post and a couple of questions
The mixing of Real and Not Real in Transmedia
(the musings continue, now with something I'm struggling with right now)One particular challenge that I face while developing transmedia, is the thin line between being just about enough fictional, but not too fictional. I don’t work – or, should I say, I do not at the moment work – with drama-based transmedia projects; instead, the…Read more The mixing of Real and Not Real in Transmedia
Musings on transmedia development
(Felt the need to write down some stuff re: transmedia development that have been bouncing around in my head for some time. It's basically just some reflections from the ground floor of the transmedia development factory...)We started out as developers of interactive television-formats some five-six years ago. These were based on television as the core…Read more Musings on transmedia development
The Pixel Lab – reflections pt 1
I, as 33 others, attended The Pixel Lab in Cardiff last week; a lab focussing solely on transmedia, from every possible angle. Engaged in the lab were also twenty-odd tutors and experts, each with their own take on the matter (but, and which was slightly amazing to me, not contradicting each other, but rather building…Read more The Pixel Lab – reflections pt 1